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Built-in renderer supported without PPS.
SRP HD/URP/LW not supported.
Amplify Color is the lightest, most flexible, Unity Extension for Industry Level Color Grading. Easy to use and to integrate into your project, no coding required and works well for both 3D and 2D games.
Define and blend LUTs (color profiles) between different areas, smooth and 100% Artist Friendly. Volumes may be scaled, moved, rotated and even animated. A flexible tool that will allow you to create stunning environments in no time.
LUTs are created externally, the plugin can connect directly to Photoshop, or can also be used manually with similar tools like After Effects, Nuke and others. Use the software already in your pipeline to push color transformations directly into your Unity Project Scenes.
Supports All Platforms
Optimized for Mobile
Using your favorite editor you may alter the contrast, color curves, exposure, saturation, hue and more, or a combination of all transforms at once.
Not only will you be able to switch or blend between color profiles, you can even use a static Texture or a dynamic Render Texture as a mask to exclude certain areas.
• Industry level color grading
• High-performance and Mobile-ready
• Semi-automated Photoshop Workflow
• File-based mode for other Image Editors
• Dynamic blending between profiles
• Texture-based per-pixel masking
• All Color Alterations Supported
• Oculus/VR friendly
• Color Volumes
• Third-party Effects Volume Blending
• Base and Volume LUT mixing
• Complete source-code
• NEW! 2D Color Volumes
• NEW! Depth-based Masking
• NEW! HDR Tone Mapping
• NEW! HDR Dithering
• NEW! Integrated, flexible Color Mask Rendering
• NEW! XR Stereo support for Multi-pass, Single-pass and Single-pass Instanced
• NEW! Broader mobile device support
• NEW! Improved tools
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